A developer who collaborated on Star Wars Jedi: Fallen Order claims that many of the team members argued for the game’s main character to be black and/or a woman, but those voices were shot, allegedly because the game already had two other black characters.
“When I was working on SW:JFO, many developers wanted and advocated for the main character to be black and/or female.” wrote Nora Shramek, a light artist who previously worked at respawn†
She continued, reportedly explaining why the decision was made to reject those suggestions, saying, “We already have two black people in the game. Rey is a woman and we can’t do that.”
When I was working on SW:JFO, MANY developers 4 wanted the main character 2b black and/or a woman. ‘Reasons’ 4 NO: We already have 2 black people in the game. Rey is a woman and we can’t do that to guess what the demographics of the people who made those decisions were like?
— NoraNevaBoreYa 🏳️🌈 (@NoraShramek) May 10, 2022
This is interesting to note, especially considering one of the main problems players have with Fallen Order was that Cal Kestis felt boring as the protagonist.
It also highlights a problematic mindset, that a game could have “sufficient” diversity, as if such a thing were possible.
Shramek did clarify that she wasn’t blaming EA or Respawn, but rather the individuals who had power during the games’ development.
Source – [IGN]
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